V2.1 Update!


  • Added a new "Ping" function which you can use to check if the player can connect to the server:
Ping(Action<bool> callback)
  • Here is an example of how you can call it in a script inside of Unity:
Dan.Main.LeaderboardCreator.Ping(isServerReachable => {
    if (isServerReachable)
        //TODO: load leaderboard
        //TODO: display error

See what's new in update v2.0


Leaderboard Creator V2.1 (Unity Package) 581 kB
Sep 07, 2022

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Nice! Much appreciated, thanks!