V2.2 Update!


With the increasing usage of this tool, I decided to finally give it some more labor of love and make yet another update! ๐Ÿ’–

What's new?

  • All freely created leaderboards can now hold up to 1,000 entries! (Previously capped at 100)
  • You can now let the player change their username and let them delete their own entry from a leaderboard!
  • Leaderboard entries may now be queried with pagination, username searches and time periods! (Using the new LeaderboardSearchQuery struct)
  • Leaderboards can optionally be returned in ascending order now.
  • New methods have been added to the Entry struct:
    • IsMine() - returns a boolean which will be true if the entry is the player's entry,
    • RankSuffix() - returns a player's rank in string form (e.g "1st", "2nd", "3rd", etc.)
  • New exclusive advanced leaderboards, recommended for those who wish to hold more data in their leaderboard!
  • Added an extra confirmation window when trying to delete a leaderboard, for preventing instances of accidental clicks.
  • Enhanced UI scaling.
  • Minor bugfixes.

Reworks

  • On start up, an authorization request will be sent to the server in the background. Its important for the players to be able to submit and be fully in control of their own entries. Because of this, you may see log messages of initialization in your Console, so if you want to disable them, just set "LeaderboardCreator.LoggingEnabled" to false on Awake.


Thank you guys for all your support, and see you next time!

Files

Leaderboard Creator V2.2 (Unity Package) 6.2 kB
Mar 29, 2023
Leaderboard Creator V2.2 [+Demo Scene] (Unity Package) 583 kB
Mar 29, 2023

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