The Wishing Star
Controls | Keyboard & Mouse |
Movement (isometric view) | WASD or Arrow Keys |
Movement (side view) | A, D or Arrow Keys |
Interact | Space Key |
Punch Attack | E Key / LMB (Left Mouse Button) |
Uppercut Attack | F Key / RMB (Right Mouse Button) |
Synopsis: Arche wakes up in a room that is barren and completely unfamiliar to him, unable to recall anything past his name. There, he meets Surya, a man who seems to be his polar opposite: reckless where he is careful, angry and defiant where he is plagued with anxiety. When they realize they cannot escape the place they have been trapped in without each other's aid, the two form a reluctant partnership, with Surya fending off monsters and Arche putting his wits to the test on magnet labyrinths and cryptic puzzles. Soon, their relationship blossoms into fondness--but their personalities are too different, and tension eases and inevitably builds up again like the push and pull of a magnet. Like all magnets, however, they are destined to come together eventually.
Features: Gay love story*, story-rich (written in a more literary style), visual novel AND isometric perspective components, combat, brain-testing magnet puzzles AND sorting puzzles
Created in 72 hours for Winter MelonJam 2024!
Theme: Polarity
Credits
danqzq - programming, 3D modelling
cherin - pixel character art, puzzle art
florian0 - story, script, puzzle script, visual novel bg art
Ommtdh - story, puzzle mechanics, visual novel character art, corridor bg art, isometric room art
*As of December 30, around 1/2 of the game has been published, building up the tension leading to romance. Script is already completely written, just needs to be fully implemented.
Updated | 16 hours ago |
Published | 3 days ago |
Status | In development |
Platforms | HTML5 |
Authors | Danial Jumagaliyev, Ommtdh, florian |
Genre | Visual Novel, Adventure, Platformer, Puzzle |
Made with | Unity |
Tags | 2D, LGBT, Queer, Singleplayer, Story Rich, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Comments
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Credits look like a mountain tbh
I see it 😭
I really like this game! The story is so immersive, and the way the theme is incorporated into the storytelling and the game play is so fluid! The last puzzle and the fog part confused me a lot though, i didn't understand where this fog was coming from.. it felt not well explained. A tutorial might be needed :0 or maybe i just suck at puzzle games. I also like how simplistic the art style is! I hope that this game gets to finish:)
I’m glad you liked it!! And that’s totally fair, on the first playthrough after the script was implemented into the game I realized that aspect hadn’t been explained super well 💀 we’ll fix it in an update when we get around to it! Thanks so much for your comment / feedback :)